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About Me

Hi! I'm Jessica Sholakis, a game designer who specialises in level design and has an interest in environment art and programming.
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I have AAA development experience from Sledgehammer Games, in Melbourne, where I worked on Call of Duty: Modern Warfare III, primarily as a multiplayer level designer but also branched out into system design and gameplay scripting.
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I have a double degree from Swinburne University of Technology in a Bachelor of Games and Interactivity / Bachelor of Computer Science, majoring in Software Development. Additionally, I recently completed the GameChanger course at CG Spectrum where I spent 12 weeks designing and developing my new game, Tone.





